An IGN interview with Resident Evil 7‘s producer Masachika Kawata and director Koushi Nakanishi has revealed further details about the demo and full game, chief among them that the game will effectively feature no familiar faces in lead roles.
When asked if RE7 will feature any known characters like Chris, Jill or Leon, Kawata said:
“Basically no. It’s a whole new set of characters and situations.”
Despite this, we may be treated to a few nods and easter eggs relating to familiar characters and entities, as he further said that there could be some “interesting surprises in store as well.”
On the subject of connections to the rest of the series, Kawata also confirmed that whilst RE7 will very much be a standalone title from the rest of the canon, it’s in no way a reboot or any concerning form of departure from the story:
“It’s the next title in the numbered series, so obviously it’s part of the Resident Evil universe, and overall canon, so to speak. It’s not a separate thing, but we have intentionally made it so that maybe when you first play it you’ll almost think: how could this possibly be related to the rest of Resident Evil? But it is. It is an extension of the series so far. It’s not a reboot. It’s the next main game.”
Also confirmed was the return of health-restoring herbs, and the all-important news that this game won’t be limited by the VR focus – the first-person perspective was part of the original concept, so the game wasn’t built specifically toward VR, VR was simply added to it.
It should also be noted that the demo is not representative of the game as a whole, more of a proof-of-concept, a tonal preview rather than a content preview. It’s primarily showing off the tone and atmosphere you can expect from the game, showing fans the type of horror and fear it will contain. Other key RE gameplay pillars such as combat, resource management and puzzle solving haven’t been forgotten, and all will be present in the final game.
Finally, on RE7‘s combat, Nakanishi said:
“One thing I can say is it’s not going to be some kind of zombie horror where you have to mow down zombies. We’re trying take it into a more personal and intimate scale of horror by there being fewer enemies, but each one poses a significant threat. That’s the kind of horror approach we’re going for.”
With all of the above in mind, it certainly looks like RE7 will be returning to the true roots of the series pioneered in the first titles, only scarier… Much, much scarier…
Following the announcement of Resident Evil 7, fans have shown concern over the direction and characters featured in the teaser demo, currently available on PS4.
Thanks to a report from Gamespot, it has been confirmed by Capcom that this demo features a different protagonist than that of the main game and acts as a standalone prologue. This means that, to the likely relief of many fans, Resident Evil 7 can (possibility only, nothing confirmed) still feature a familiar character as its protagonist and may not be the storytelling departure from the rest of the series that some have speculated it to be.
My own personal theory is that this prologue gives us a direct idea as to what happened at this plantation mansion where the game is set, whilst the full game will open up with reports of paranormal activity & disappearances at the mansion – with our plucky hero sent to investigate. Maybe we’ll see Leon show up in some spiritual completion of the infamous cancelled RE4 “Hook Man” prototype? (The “Hook Man” game appeared to be set in a mansion being plagued by seemingly paranormal apparitions including the “Hook Man”)
I had a chance to play the demo just recently, and have a lot to say, so stay tuned for a post-reveal write-up very soon!
What did you think of the reveal?
Be sure to let us know in the comments!